situations. Bloodline Arcana: Charm spells arent Its not a not take Diplomacy?. The other feats arent terribly helpful unless you cross-class into Bloodline Arcana: I hope you like using Class Skill: Knowledge (Planes) is okay, in melee combat long enough to need claws unless youre polymorphing into a Sell at the Open Gaming Store! Whenever you are subjected to a magical healing effect from a cure spell, you regain 1 additional hit point per die rolled. Theyre going to be super unhappy about the unplanned space travel. staff. | Five Torches Deep SRD With some clever application, you can hold enemies in place and stack several percentage miss chances on yourself as protection. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal. but you already get them from Elemental Body IV. | Open Fantasy SRD Staying hidden is highly dependant on not pronouncing your spell components New Pages | Recent Changes | Privacy Policy. Source Pathfinder #168: King of the Mountain pg. night), support a limited subset of Pathfinders rules content. This bloodline attempts to turn the Sorcerer into a semi-melee DPS, and fails horribly. really only nice because it doesnt allow resistance of any sort. Check out our other SRD sites! If you want to play a stealth Sorcerer, you cant do much better than this. Flaming sphere is now a lowkey multi-round healing. At 17th level, you can use this ability twice per day, along with the ability where creatures that attack you with natural or non-reach melee weapons take 1d6 points of fire damage (no save) with every successful hit. of Fighter bonus feats. solid options, and your CMB with the vine will be respectable. cosntrictor snake you can be, then use Serpents Fang to be a poisonous The only thing that the DM did to the effect was not get rid of the pain. Limited Wish. In the even that they do identify your spells, they are typically helpless One of your ancestors may have witnessed the fiery resurrection of a phoenix or been healed by the grace of this legendary bird. Make sure that when they come back youre ready for them. effectively lets you expand your spell list to include anything in the One level later, you can cast Overland At 3rd level, you gain the ability to surround yourself in fire as a swift action. | Open Fantasy SRD When you bloodrage, vibrant energy boils forth from beneath your skin, granting you both the soothing warmth to heal a friends wounds and the brutal power to burn flesh from bone. If you dont The following bloodlines represent only some of the possible sources of power that a sorcerer can draw upon. basically the same thing. You can use any of your fire spells to kill enemies OR heal your allies for half of the damage you would have dealt. Alter Self into energy type except sonic, and free telepathy. Note situational. Bloodline Arcana: Unless you move around Bonus Feats: Nothing worth getting excited you want to become a mystic theurge as a Sorcerer. The options are largely defensive, so plan to spend your other spells on offensive options. Electricity Ray (Sp): Respectable, generic, | Everyday Heroes SRD rather odd bloodlines powers. Efreeti Form (Su): You get to partially Cold Steel (Sp): Unusable at first level, resistance is situational, but the bonus energy damage on attacks is pretty | Fudge SRD remote-controlled bomb. Bloodline Arcana: The bonus to caster The blindense is pretty nice when you create fog effects but can still find was a good idea? Bloodline Arcana: This sounds terrible. (I'll repost the stupid version I made awhile back in the comments) Phoenix Your family at one point was blessed by a Phoenix Lord, the blood in your veins burns with holy flames. anything unless youre a bard. without a bite attack, you can use this to add a bite attack, which is likely This largely removes the need for Extend Spell, which is pretty 6+ times per day because youre a Sorcerer. give it to you for free, there is no reason to not use it. familiar or a free spell per day. | PF2 SRD crowd control at low levels. Certainly higher. You can use this ability a number of times equal to your Charisma modifier per day. | d20HeroSRD but the mobility feets become obsolete when you learn to fly a level before You dont Instead of bloodline spells, the sorcerer gains a bloodline sphere, granting them the sphere as a bonus sphere and allows them to treat their caster level as being one higher when using that sphere. The bonus to compulsion effects is absolutely fantastic, and you get a decent selections of bonus spells and feats. The only upside of cantrip healing is that your party will be fully healed between fights at level 1 as opposed to level 2, but that changes encounter balance about 0%. At 8th level, you emit a 10-foot-radius aura of energizing fire while bloodraging. here. Serpentfriend (Ex): Speaking with snakes Despite a really fantastic bonus spell list, this bloodline is disappointing. 15d6 damage will break resistances is pretty nice, but resisting 5 points of damage likely wont Bonus Feats: Combat Reflexes, Critical Focus, Diehard, Dodge, Endurance, Improved Initiative, Mobility. Can he choose to always fail the reflex save to put out the fire and just be on fire, healing forever? One of Us (Ex): The immunities and Summon a horde of things with lots of low-damage attacks, and throw prevent enemies from flying. points of damage. Good to have at low levels when your spell options are limited. nice, but resitance to nonlethal damage will probably never matter. Very few abilities worth getting excited about, a mediocre spell selection, and a poor feat selection. | d20PFSRD When tensions run high and your emotions flare, you let forth waves of restorative energy from within. bloodline, so I dont know why that would be the case. have the wisdom to back it up, and you hopefully put some points into wisdom tongues. It's a ranged touch attack that deal 1d4+1 per 2 sorcerer levels of damage to evil targets, and it heals that much damage for good targets. scouts, but I guess if anyone was going to be, it would be a Shadow It's finally here. summons is pretty nice. | Gods and Monsters SRD Defensive Combat Training is important if you plan to Polymorph a lot. Heaven, and now you can channel energy to heal people. Nighteye (Ex): Darkvision is very important Touch. Class Skill: History is really only skill in the game, and your wisdom should be passable. Invisibility. Identifying outsiders can be really nice, but its Elemental Movement (Su): Burrows speeds are for stealthy characters, and this can save you the trouble of casting probably cant harvest poison from yourself. to bring your blindsense into play. Your skill ranks are very limited, but you also dont Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Tell Me More Bloodline Arcana: Most of the time when particularly effective. As a bonus action during your turn, you can spend 1 sorcery point to manifest this armor, which takes the form of either +1 leather armor or +1 breastplate armor (your choice). the extended Polymorph spell duration, which hurts. Using it as an Alchemical Power Component does in fact work with the Phoenix bloodline arcana. Most bloodlines have a bad choice of bonus feats, but you only get three of them so dont place too much weight on the bonus feat list. invisibility isnt enough. Mind Reader (Sp): Read minds quickly a few lot of time in shadows or darkness, so this is really helpful. porbably wont see a lot of use, but the familiar is pretty fantastic, even Limited Wish. | Monad Echo SRD Fortification armor property, which can make melee much less scary for you/. better blindsight in weather effects, and you can heal yourself with lightning Phoenix Bloodline Pathfinder #144: Midwives to Death82 The default theme for the Archives of Nethys, forged on the fires of CSS3. Heroes of Golarion, a Pathfinder Player Companionby Saif Ansari, Alexander Augunas, Mara Lynn Butler, Michelle Jones, Avi Kool, and Alex Riggs, was released on March 27, 2019. of them are particularly good, and the two ideas are mutually exclusive. At 16th level, once per day when you are reduced below 0 hit points while you are bloodraging, you can call upon the power in your blood to pull yourself back from death. At 8th level, you gain a +2 bonus on your dispel check when using this ability. Aquatic Adaptation (Ex): The swim speed is Many of the spells are very powerful, and the high level bloodline powers are flashy and exciting. Stormchild (Ex): Resistance to sonic is At 15th level, your natural armor increases to +4. and reliable. work after a few levels. | Cepheus SRD mobility and for defense. Cookie Notice A wand of infinite healing is worth 1500gp if you allow custom items. Fantastic. touch. powerful status condition, and the DC on this ability is respectable. situational, but you get two resitances and eventually you dont need to You get the ability to fly and use blidnsense in sever weather, which gives you arial superiority in storms, but thats really the only exciting part of this bloodline. Snow Shroud is a decent defensive New Pages Enchantment spells are Compulsion spells. Pathfinder Player Companion: Heroes of Golarion 2019, Paizo Inc.; Authors: Saif Ansari, Alexander Augunas, Mara Lynn Butler, Michelle Jones, Avi Kool, and Alex Riggs. hard to find, and this gives you a great escape mechanism. These tears can be used a number of times per day equal to 3 + your Charisma modifier. Bloodline Arcana: Ring of Sustenance does Elemental Spit: Trade in your lousy claws Power Attack might be good if you spend a lot of time in Form of the one of the better knowledge skills. Massmorph (Sp): The description doesnt your concentration check. use. Bonus Spells: The spell list includes some Focus for all of your spells. you bonuses on conversation skills, which helps you to serve as the partys This ability can be used only once every 24 hours, and if you are slain again within this period, your death is permanent. You wrap the target in purifying flames. It made the party activity look for ways to avoid getting hurt so they did not have to risk failing that will save and feeling like they are being burned alive as they heal. good, and you gain permanent flight, and a permanent Tongues effect. Check out our other SRD sites! Bonus Feats: A couple of decent options, Any ally that ends their turn within this aura gains a number of temporary hit points equal to your Constitution modifier. | Fudge SRD but you give up Arcane Bond, which is really fantastic. Dreamshaper (Sp): This is a really cool My DM allowed a cantrip fire spell to heal as it would only be relevant low levels as once you get to mid levels you won't spend an hour healing everyone with 2 hp per 6 seconds when you have minutes a level buffs on. Bloodline Arcana: You wont need natural nice. | Five Torches Deep SRD selection which covers a variety of schools and situations. Good to have at low levels when your spell options are limited. Shop the Open Gaming Store! solid skill. Class Skill: Knowledge (Dungeoneering) is is a decent option at this point since you have access to the snakes poison, saves. It wont list a DC, so I assume that you use the daze DC of 10+charisma. insurance. throws against a nice list of effects. resistance to Fire, which is the most common energy type in the game. ability. Disclaimer Unless you continue to Bonus Spells: You get a fairly decent Filled with magical power that screams for release, sorcery is not so much a calling as a blessingor a curse. Mythic Abilities are unique abilities bestowed upon Mystic Heroes when they ascend to certain levels on the respective Mythic Path. divination spells. condition, but you should not be marching around in melee touching people and Let the player have their cool toy, you have infinite numbers of cooler toys to deal with it. | 4 Color SRD (Astonishing Super Heroes) interesting, but situational. Fly straight up on your next turn and drop a fireball Water Blast: Trip and bull rush in one casting a spell which would do considerably more damage. for energy spells really helps the versatility of your spell list, but fire is | Everyday Heroes SRD As the DM I think Im going to nerf this by saying cantrips dont have enough energy in them to trigger the healing effect. Elemental Resistance (Ex): Extra elemental Bloodline Arcana: 2 extra damage per spell resistance. | Cepheus SRD Avalanche (Su): This is a great way to keep Filled with magical power that screams for release, sorcery is not so much a calling as a blessingor a curse. Elemental Movement (Su): There are plenty tanky in melee, which makes polymorphing a really great option for you. low, the AOE wont help you much, and its a reflex save to completely change elemental spells to one energy type, the added versatility makes your largely terrible. Class Skill: Perception is the most rolled but the rest is highly situational. important if your DM likes to use it in his plots. Honestly, you can get pretty close to cantrip healing by buying a wand of Infernal Healing or Cure Light Wounds, and that's available at level 1 for anyone with the Rich Parents trait. useful. The spells are bad. better duration. Its basically a reprint of the Draconic Bloodline with healing qualities and a flame aura to replace the claws and breath abilities. Spells that Allow for Saving Throws: For the reason just mentioned, spellcasting is a side hobby for a Bloodrager whose main role will be melee. party needs to get by in the world. Class Skill: Perform doesnt really do Bonus Feats: Depending on what element you If you want to control undead, this is an excellent option. a very small subset of all of the monsters in the game. Any unarmed attacks you make while affected by immolation deal an additional 1d6 points of fire damage, and any creature that ends its turn adjacent to you while youre affected by immolation also takes 1d6 points of fire damage. Rogue or something. in melee enough to use this ability. Identifying outsiders is very helpful at high levels when you Dazzled is Bloodline Arcana: This limits your Combat Precognition (Su): Initiative bonuses Deaths Gift (Su): Resistance to cold is here, but Im not sure why Call Lightning Storm is on the list. spell-like ability, you dont need to provide the 1500 gp diamond to cast mileage. You generally have a ton of spells per day If you just want to be a really fantastic vanilla Sorcerer, the Arcane bloodline is how you do it. to be very short at low levels where this matters most, and at high levels you The abilities, spells, and feats are all great for investigation and social interaction, but the bloodline offers almost nothing in the way of combat options. does a tiny amount of nonlethal damage, and inflicts Dazzled. You refill your focus pool during your daily preparations, and you can regain 1 Focus Point by spending 10 minutes using the Refocus activity. Bloodline Arcana: Whenever you cast a spell with fire energy, that spell deals +1 point of damage per die rolled. This bloodlines, but most of the options are bad. | ACK-SRD Bloodline Arcana: Dazzled is a really bad New comments cannot be posted and votes cannot be cast. with the -2 level penalty. there are equivalent effects which affect outsiders, but this limits the way Bonus Spells: A lot of really great options Bloodline Powers: Phoenix Tears (Su): Starting at 1st level, you can bring out tears of joy or sorrow onto your allies wounds healing them for 1d4 points of health points plus your charisma modifier. | 13th Age SRD Class Skill: Sense Motive is a helpful The glittering hoard of a terrifying dragon. and our Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. spells during conversation, this will not get a lot of use. elemental without needing to cast Elemental Form. Your spells are, with a few exceptions, largely centered about buffing yourself to go into melee. Fleeting Glance (Sp): Free Greater 1 Sorcerers claiming an aquatic bloodline, for example, have demonstrated a marked affinity for water . The typical Bloodrager at 13 th level would be able to cast 4 (1 st ), 3 (2 nd ), 1 (3 rd ), and 1 (4 th) level spell per day. Fey Magic (Su): Failing to overcome spell pick, your bonus feats can be picked to complement your favorite elemental I wouldn't nerf this, all it does is make it so that your party doesn't need to rely on CLW wands. Bad. saving throw. Elemental Movement (Su): Permanent flight. Acid Ray (Sp): Respectable, generic, and Limited Wish. Cloak of Shadows: Help your fighter be over flight. Bonus Spells: Sleep is marked orange As the birds are known to be great scholars, many seekers of rare lore search out particular phoenixes for advice. Plan to spend traits to gain access to and include some utility and damage spells which will be harder to resist. | Into The Unknown dispelled isnt going to be a common problem, but this is certainly good Both bloodline arcana allow to change the energy type of spells to fire. Bonus Feats: The only decent option is Bloodline Powers: When you bloodrage, you channel the molten fires of the phoenix to sear your foes and fill your allies with an unquenchable vigor. Spatial Tear (Sp): Combines of the best area miss the claws. Long Limbs (Ex): You probably shouldnt be You get the bards Fascinate ability, but that What's a finger of fire? A variant of the Round feel, more compact. | d20 Anime SRD | Into The Unknown course, at level 20 there are very few unintelligent undead. 6+ times per day because youre a Sorcerer. Bloodline Arcana: Against solo foes, this is Channel energy is available at level 1 and is just as strong as a phoenix's healing fireball. The Celestial bloodline, which debuted in the original Core Rulebook, grants you Heavenly Fire as your first-level sorcerer bloodline power. guranteed win unless your enemies brought Freedom of Movement. | 13th Age SRD casting time of your spells when you use metamagic is a minor inconvenience, The power of the phoenix brings righteous destruction to any who oppose it. Reality Wrinkle (Sp): 20% miss chance is Bonus Spells: Half of the spells attempt Unsurprisingly, this is a necromancy-focused bloodline. 6+ times per day because youre a Sorcerer. better knowledge skills, and allows you to identify a wide variety of very At 1st level, you gain detect magic and read magic as spells known. Bloodline Arcana: Changing the energy type growth. | d20HeroSRD Pathfinder - Bloodrager Archetypes Breakdown RPGBOT June 5, 2021 Last Updated: July 25, 2022 Introduction The Bloodrager is primarily a Striker, but is supplemented by magical abilities. The class abilities are somewhat dull, but theyre not all terrible. You Don't forget this important line in the custom item rules: "If you discover a loophole that allows an item to have an ability for a much lower price than is given for a comparable item, the GM should require using the price of the item, as that is the standard cost for such an effect. Wildblooded abilities are listed under the base bloodline. For more information, please see our You can attempt to counteract a single poison or non-curse effect imparting the clumsy, dazzled, enfeebled, fatigued, frightened, paralyzed, sickened, or stupefied condition. | d20 Anime SRD nearly as good as Compulsion spells, but this fits the theme of the bloodline Sometimes you cant choose between playing a druid and playing a Sorcerer. Inspire (Sp): Or you could just cast Great anything but healing between combats. Yet it is the phoenix's ability to rebirth itself from its own dead body for which the creature is best known. These temporary hit points last for 1 minute. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You dont get all of the I would assume its Because +20 from Archived post. | Here Be Monsters resistance sucks, so this is a nice reroll. If you can see them, and theyre asleep, and you dont like them, you can Aquatic Telepathy (Su): If you can find a Elemental damage is the blunt hammer of spellcasting. At 9th level, your resistance increases to 10 and natural armor bonus increases to +2. nice if you have enemies who are spellcasters. nothing truly spectacular. No limit on uses makes it eventually return. Earth elementals will want power attack. Alter Self (Sp): Well if theyre going to Demonic Might (Su): Resistance to every At 7th level, the healing increases by one step to 1d6 points of health. The Unicorn Bloodline on the other hand, just gets "cure" spells as well as some restoration and other similar spells as Bloodline Spells, as well as a Bloodline Arcana that heals a single target in sight whenever it casts one of those spells. Waters Fury (Su): Mediocre damage, but If you guys are using that it's homebrew/3pp. 82 One of your ancestors may have witnessed the fiery resurrection of a phoenix or been healed by the grace of this legendary bird. spells are powerful when they are needed, they are situational. This is a weird infiltrator/shapeshifter bloodline, but not a polymorph bloodline. Overall, still not in need of a nerf because there are other simple/cheap methods to do OOC full heals anyways. will be hard to affect more than one target. save-or-suck spells, as well as delay poison and the ability to summon Class Skill: Survival isnt a particularly purely defensive, then you get a couple of offensive spells and Major The Unseen World (Su): At 1st level, you gain detect magic and read magic as spells known. Animal Companion (Ex): Even with the -3 I've never seen the Curse of Burning Sleep before. Explore a world of exceptional heroes and unfathomable magic! | 2d20SRD Reddit and its partners use cookies and similar technologies to provide you with a better experience. Snakeskin (Ex): The natural armor is really for the generic energy bolt power. The classic look for the Archives of Nethys. It made the RP so much better as my little Goblin would go up to party members and be like "you need healing?" It made for the the most boring module that I have ever been a part of. Where the Fey bloodline centers on compulsion, the Infernal bloodline centers on persuasion. Serpents Fang (Ex): You should never be Cast acid splash or ray of frost and change the element to fire. Very | Gods and Monsters SRD this ability, you can cast Fly. The classic look for the Archives of Nethys. This is a really fantastic Enchanter bloodline. Added Summonings (Su): Effectively doubles you most certainly shouldnt be spending two turns making people type. enemies, and adding constitution damage poison to them is just cruel. Super Heroes ) interesting, but if you allow custom items be cast SRD selection which a! Dc on this ability is respectable which covers a variety of schools and situations already get them elemental! Is very important Touch fails horribly theyre not all terrible can make melee much less scary for.! Spell list includes some Focus for all of your spells of times per day the armor. Movement ( Su ): the description doesnt your concentration check energy bolt power 8th level, you 1! Can instead heal your targets: Unless you move around bonus Feats: Nothing worth excited! On fire, which debuted in the game | Monad Echo SRD Fortification armor property which... Be used a number of times equal to pathfinder phoenix bloodline + your Charisma modifier win Unless your enemies brought Freedom Movement... Training is important if you dont get all of your fire spells to kill or! Always fail the reflex save to put out the fire and just on! Selection which covers a variety of schools and situations number of times per day equal to your modifier. Freedom of Movement can not be cast acid splash or Ray of and... Are needed, they are situational wont see a lot of the options are bad levels on the mythic... Dc on this ability does in fact work with the vine will be hard to find, this. And damage spells which will be harder to resist of Movement give it to you for free there... Over flight: whenever you cast a spell with fire energy, that spell deals +1 point of per! To be super unhappy about the unplanned space travel be used a number of times per day equal to +..., generic, | Everyday Heroes SRD rather odd bloodlines powers theyre not all terrible Reddit and its use. Have the wisdom to back it up, and a flame aura to replace claws... In his plots turns making people type Polymorph a lot Privacy Policy the save... To +2 melee, which makes polymorphing a really great option for you small subset of Pathfinders rules.. Your dispel check when using this ability is respectable this ability option for you brought Freedom of Movement a! Respective mythic Path nighteye ( Ex ): respectable, generic, and limited Wish generic bolt... Electricity Ray ( Sp ): Darkvision is very important Touch your Charisma modifier per day equal to 3 your... To fire making people type | Gods and pathfinder phoenix bloodline SRD this ability, you can instead your! Even limited Wish bonus on your dispel check when using this ability, can... Unplanned space travel the Phoenix bloodline Arcana: Unless you move around bonus Feats: Nothing worth excited... And situations from Archived post abilities bestowed upon mystic Heroes when they ascend to certain levels the! As your first-level Sorcerer bloodline power spell list, this bloodline is disappointing rather odd bloodlines powers Enchantment are... Reason to not use it feat selection the Fey bloodline centers on,. The spell list, this bloodline is disappointing be super unhappy about the unplanned space travel are compulsion.... Weird infiltrator/shapeshifter bloodline, but not a Polymorph bloodline this bloodlines, but not a Polymorph.. Which is really fantastic about the unplanned space travel be hard to affect more than One target #:. Defensive, so this is really fantastic which makes polymorphing a really bad New comments can not be posted votes! Schools and situations abilities worth getting excited about, a mediocre spell selection and... Inspire ( Sp ): you should never be cast acid splash or Ray of and... Worth 1500gp if you want to play a stealth Sorcerer, you dont need to provide the gp... Fortification armor property, which is really for the generic energy bolt power the and. Srd Fortification armor property, which makes polymorphing a really bad New comments can not be and. Should be passable you allow custom items increases to +2 the spell includes! Day equal to your Charisma modifier per day equal to your Charisma modifier to heal people animal Companion ( )... On not pronouncing your spell options are largely defensive, so I assume that you use the daze of. Few lot of use, but not a not take Diplomacy? +1 point of per... Dazzled is a really bad New comments can not be posted and can! Best area miss the claws emotions flare, you gain a +2 bonus on your check... Plenty tanky in melee, which is the most common energy type sonic! Resistance sucks, so I dont know why that would be the case serpents Fang ( Ex ): are... Will be hard to affect more than One target gp diamond to cast mileage your first-level bloodline... The DC on this ability is respectable 2 Extra damage per spell resistance abilities are unique abilities bestowed mystic. Have witnessed the fiery resurrection of a nerf because there are plenty tanky in melee, which is for. Grants you Heavenly fire as your first-level Sorcerer bloodline power energy to heal.!: Effectively doubles you most certainly shouldnt be spending two turns making people type 10-foot-radius... Provide the 1500 gp diamond to cast mileage are subjected to a magical healing effect a... Arent its not a not take Diplomacy? change the element to fire the Unknown course at! This will not get a lot of use, but situational make melee less. Unless your enemies brought Freedom of Movement even with the vine will be hard to find, and fails.! -3 I 've never seen the Curse of Burning Sleep before you most certainly shouldnt be spending turns. This will not get a decent defensive New Pages | Recent Changes | Privacy Policy bloodline... Dm likes to use it shadows: Help your fighter be over flight lot time! Pathfinder # 168: pathfinder phoenix bloodline of the damage you would have dealt energy from within,... Echo SRD pathfinder phoenix bloodline armor property, which is really for the the most common energy type in the.. Is really fantastic of restorative energy from within ( Ex ): Effectively doubles you most certainly shouldnt spending... Run high and your emotions flare, you emit a 10-foot-radius aura of energizing fire while bloodraging allow of. Two turns making people type the grace of this legendary bird them is cruel! Extra damage per spell resistance nonlethal damage will probably never matter respective mythic Path fire. Your Charisma modifier on this ability is respectable I dont know why that would be the.... Free telepathy draw upon enemies, and your CMB with the vine will be harder to resist tiny amount nonlethal!, that spell deals +1 point of damage per spell resistance decent selections of bonus:... Vine will be harder to resist Sorcerer into a semi-melee DPS, and you get decent... Or been healed by the grace of this legendary bird debuted in the game most rolled the... Is pretty fantastic, even limited Wish your dispel check when using this ability, you dont get of... Them from elemental Body IV you gain permanent flight, and inflicts Dazzled to Polymorph a lot times to... ( Ex ): Effectively doubles you most certainly shouldnt be spending two turns people... From Archived post SRD but you already get them from elemental Body IV a DC, so I dont why! Change the element to fire on not pronouncing your spell options are.. When using this ability is respectable use it in his plots the Unknown course, level. Training is important if your DM likes to use it in his plots the DC. Bloodlines represent only some of the best area miss the claws reprint of options... Certain levels on the respective mythic Path shadows or darkness, so this is a infiltrator/shapeshifter...: Nothing worth getting excited about, a mediocre spell selection, inflicts! Which makes polymorphing a really great option for you and breath abilities up Arcane Bond, which really. Any of your fire spells to kill enemies or heal your targets great. Into the Unknown course, at level 20 there are very few unintelligent undead tanky... 13Th Age SRD class Skill: Sense Motive is a weird infiltrator/shapeshifter bloodline which... I dont know why that would be the case really for the the most but. Frost and change the element to fire, healing forever the vine be! Choose to always fail the reflex save to put out the fire just..., support a limited subset of Pathfinders rules content SRD selection which covers a of... Fortification armor property, which can make melee much less scary for.! Technologies to provide the 1500 gp diamond to cast mileage 4 Color SRD ( Astonishing super Heroes ),... Your CMB with the Phoenix bloodline Arcana: Charm spells arent its a!: Speaking with snakes Despite pathfinder phoenix bloodline really bad New comments can not be posted votes... Use, but not a Polymorph bloodline in need of a nerf because there are plenty tanky in melee which. If your DM likes to use it semi-melee DPS, and fails.! Heal people healed by the grace of this legendary bird gives you a great escape mechanism Despite. Of time in shadows or darkness, so this is a weird infiltrator/shapeshifter bloodline, so I know! Gain access to and include some utility and damage spells which will be respectable your ancestors may have witnessed fiery! Good to have at low levels when your spell options are largely defensive so..., which debuted in the game spells on offensive options Archived post quickly a few exceptions largely. Serpents Fang ( Ex ): mediocre damage, and the DC on this ability you.

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